Creating The Blue City Of Chefchaouen In Unity
Unity Client Engineer
Responsibilities
To all engineers who want to shock the world with next-gen smartphone games.
We are looking for new core members of our team who help us bring new ideas to life!
[Task Descriptions]
■Thinking up, designing and programming new games and features for new games
■Making new features for existing games
■Managing lower level engineers
[Dev Environment]
■Main Dev Language: C#
■Game Engine: Unity 3D
■OS:iOS/Android
■Version Control: GitHub
■Backend Service: Playfab
■Multiplayer Service: Photon
Salary
■Monthly Salary: 350,000 – 650,000 Yen
Necessary Skills
■At least 3 years of Unity development experience
■Native Japanese Speaker or Equivalent to JLPT N1 Level in Japanese
■Applicants must be residents of Japan
Welcomed Skills
Office Location | Shibuya-ku, Shibuya 1-18-3 Premier-Dogenzaka Bldg 6th Floor Located a 6 minute walk form Shibuya Station |
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Working Hours | ⚫︎Flexible Working Hours (8:00am-9:00pm) with Core Hours from 11:00am to 5:00pm ⚫︎Required On-site Attendance
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Benefits | [Insurance] [Allowances] [Other] |
Days Off | ⚫︎2 Days off per week |